School of Computer and Cyber Sciences, Augusta University
I am an Assistant Professor in the School of Computer and Cyber Sciences at Augusta University. My research sits at the intersection of ubiquitous computing, physical sensing, and human-computer interaction. My lab builds user-adaptive interaction for earables and VR headsets, multimedia signal analysis, and camera-free wireless sensing for health and smart environments.
Before joining Augusta University in 2022, I earned my Ph.D. in Computer Science from Florida State University under the supervision of Prof. Jie Yang. My work appears at ACM UbiComp/IMWUT (nine papers), ACM CHI, ACSAC, HICSS, and IEEE TMC, and has been cited more than 900 times. I have served as an NSF panelist and review for IMWUT, CHI, INFOCOM, and IEEE TMC.
When not running experiments or advising students, I'm a big fan of video games, MTG, and D&D.
Earbuds, glasses, and VR headsets sit on the body, so the body can drive the interaction. We sense ear canal deformation, jaw and lip motion, auditory perception, and vibration that travels through the body between a headset and its controllers (UbiComp, IMWUT, IEEE TMC, CHI 2027).
We study physical and behavioral signals in audio and video, such as the articulator dynamics of real speech and RF-based motion analysis, to check that recorded media comes from a person who is actually present.
We build WiFi, UWB radar, and acoustic systems that measure people and places without cameras: 3D body pose from WiFi, sitting posture and body fat from UWB radar, wearable stress and anxiety sensing, and moisture monitoring in poultry houses.